classes:druid_wild_spirits
Differences
This shows you the differences between two versions of the page.
| Next revision | Previous revision | ||
| classes:druid_wild_spirits [2021/02/28 19:57] – created Stef Pletinck | classes:druid_wild_spirits [2021/03/01 10:18] (current) – Move to rolling doubles as a trigger Stef Pletinck | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| ====== Druid of the Wild Spirits ====== | ====== Druid of the Wild Spirits ====== | ||
| {{tag> | {{tag> | ||
| + | |||
| + | A Druid of the Wild Spirits is a Druid that has a bond to the wilder nature, | ||
| + | or is slowly losing their humanity (or elfness or whatever). [[Pyrus]] is a Druid of the Wild Spirits. | ||
| + | |||
| + | ===== Moves ===== | ||
| + | ==== Feral Instinct ==== | ||
| + | When you **Shapeshift and let animal instinct take over or roll doubles when shapeshifted**, | ||
| + | your entire being becomes focused on your foe and your mind is consumed by the spirit whose body you now inhabit. | ||
| + | You cannot communicate except how the animal could and your thoughts are those of a feral beast. | ||
| + | You recognize your allies, but only trust them as much as a wild animal would. | ||
| + | |||
| + | //After a full night' | ||
| + | |||
| + | **You can spend 1 instinct hold to** | ||
| + | * do a //Feral Attack//, dealing your damage without rolling Hack 'n Slash | ||
| + | * respond with //Lightning Instincts//, | ||
classes/druid_wild_spirits.1614542270.txt.gz · Last modified: by Stef Pletinck
