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classes:druid_wild_spirits [2021/02/28 19:57] – created Stef Pletinckclasses:druid_wild_spirits [2021/03/01 10:18] (current) – Move to rolling doubles as a trigger Stef Pletinck
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 ====== Druid of the Wild Spirits ====== ====== Druid of the Wild Spirits ======
 {{tag>class}} {{tag>class}}
 +
 +A Druid of the Wild Spirits is a Druid that has a bond to the wilder nature,
 +or is slowly losing their humanity (or elfness or whatever). [[Pyrus]] is a Druid of the Wild Spirits.
 +
 +===== Moves =====
 +==== Feral Instinct ====
 +When you **Shapeshift and let animal instinct take over or roll doubles when shapeshifted**, take 5 instinct hold.
 +your entire being becomes focused on your foe and your mind is consumed by the spirit whose body you now inhabit.
 +You cannot communicate except how the animal could and your thoughts are those of a feral beast.
 +You recognize your allies, but only trust them as much as a wild animal would.
 +
 +//After a full night's rest in safety//, you revert.
 +
 +**You can spend 1 instinct hold to**
 +  * do a //Feral Attack//, dealing your damage without rolling Hack 'n Slash
 +  * respond with //Lightning Instincts//, rerolling one of your or anyone else's damage dice
classes/druid_wild_spirits.1614542270.txt.gz · Last modified: by Stef Pletinck