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classes:druid_wild_spirits

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classes:druid_wild_spirits [2021/02/28 21:46] – Change random feral instinct trigger Stef Pletinckclasses:druid_wild_spirits [2021/03/01 10:18] (current) – Move to rolling doubles as a trigger Stef Pletinck
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 ===== Moves ===== ===== Moves =====
 ==== Feral Instinct ==== ==== Feral Instinct ====
-When you **Shapeshift and let animal instinct take over**, take 5 instinct hold.+When you **Shapeshift and let animal instinct take over or roll doubles when shapeshifted**, take 5 instinct hold.
 your entire being becomes focused on your foe and your mind is consumed by the spirit whose body you now inhabit. your entire being becomes focused on your foe and your mind is consumed by the spirit whose body you now inhabit.
 You cannot communicate except how the animal could and your thoughts are those of a feral beast. You cannot communicate except how the animal could and your thoughts are those of a feral beast.
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   * do a //Feral Attack//, dealing your damage without rolling Hack 'n Slash   * do a //Feral Attack//, dealing your damage without rolling Hack 'n Slash
   * respond with //Lightning Instincts//, rerolling one of your or anyone else's damage dice   * respond with //Lightning Instincts//, rerolling one of your or anyone else's damage dice
- 
-==== Shapeshifter ==== 
-> This is a modification to the original Shapeshifter move. 
- 
-You may take on the physical form of any species whose essence you have studied or who lives in your land: you and your possessions meld into a perfect copy of the species’ form. You have any innate abilities and weaknesses of the form: claws, wings, gills, breathing water instead of air. You still use your normal stats but some moves may be harder to trigger—a housecat will find it hard to do battle with an ogre. The GM will also tell you one or more moves associated with your new form. Spend 1 hold to make that move. Once you’re out of hold, you return to your natural form. At any time, you may spend all your hold and revert to your natural form. 
- 
-When you **call upon the spirits to change your shape**, roll+WIS. 
-  * //On a 10+//: hold 3. 
-  * //On a 7-9//: hold 2. 
-  * //On a 6-//: hold 1. 
- 
-Whenever you **roll the same number on both dice** in animal form, trigger //Feral Instinct// 
classes/druid_wild_spirits.1614548808.txt.gz · Last modified: by Stef Pletinck